Who is ferrothorn from pokemon




















A hit from these steel spikes can reduce a boulder to rubble. Its spikes are harder than steel. Ferrothorn appears to be based on cockleburs or seeds from horse-chestnut trees as they both are durable and have spines on them. Given its Steel typing, it may also be based on a mace. It may be based on the tribulus species of plants, known for their thorns and sharing a Roman name with the caltrop, a spiky weapon.

The vines protruding from it may be based on a sprout as its pre-evolution is based on a seed. Its Japanese name, Nutrey, may be a combination of nut, rey Spanish for king and trey Italian for three anglicized, since it has 3 appendages. About Us. Help Desk Watercooler. Explore Wikis Community Central. Register Don't have an account? View source. History Talk 0. Do you like this video? Play Sound. Black It fights by swinging around its three spiky feelers. White They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them.

Black 2 By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent. White 2 By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent. X By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent. Y They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them.

Omega Ruby By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent. Alpha Sapphire They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them. Shield Its spikes are harder than steel. Generation VII. Double damage if the target has a held item and knocks it off. Here are all of the moves that Ferrothorn can learn from Move Tutors. However, there are a few moves that can be taught aside from this.

Steel Roller fails if used while there is no Terrain in effect. After doing damage, any active Terrain effect is removed. Ferrothorn's Detailed Stats Below you'll find a more detailed table containing Ferrothorn's calculated stats , which are the stats that you actually see displayed in game.

Where to Find Ferrothorn If you're looking for where to find Ferrothorn , you'll find the various methods listed down below, along with any notes or special locations.

Currently this does not show most "strong" static encounters or Max Raid Battles. Evolves from Ferroseed at level Its spikes are harder than steel. X Omega Ruby. By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent. Y Alpha Sapphire. They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them.

It fights by swinging around its three spiky feelers. A hit from these steel spikes can reduce a boulder to rubble. Black 2 White 2. Power Whip Damages the target. Tackle Damages the target. Harden Raises Ferrothorn's Defense by one stage.

Pin Missile Hits the target two to five times in a row. Self-Destruct Ferrothorn is knocked out after using Self-Destruct. Iron Defense Raises Ferrothorn's Defense by two stages. Gyro Ball Does more damage based on how much lower Ferrothorn's Speed is compared to the target's. Explosion Ferrothorn is knocked out after using Explosion. Hyper Beam Requires a turn to recharge unless it misses. Giga Impact Requires a turn to recharge unless it misses.

Solar Beam Charges for a turn, attacks on the second turn. Thunder Wave Paralyzes the target. Rest Ferrothorn restores its HP to full and falls asleep for two turns. Snore Can only be used while asleep. Protect Protects Ferrothorn from attacks for a turn. TM84 Poison Jab 80 20 30 The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. TM86 Grass Knot?? The heavier the target, the greater the damage. TM87 Swagger -- 90 15 -- The user enrages and confuses the target.

However, it also sharply raises the target's Attack stat. TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy.

TM91 Flash Cannon 80 10 10 The user gathers all its light energy and releases it at once. It may also lower the target's Defense stat. Its added effects vary depending on the user's environment.

TM96 Nature Power -- -- 20 -- An attack that makes use of nature's power. Its effects vary depending on the user's environment. TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. HM01 Cut 50 95 30 -- The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. This harshly reduces the target's Sp. Bullet Seed 25 30 -- Details The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. Gravity -- -- 5 -- Details Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. Leech Seed -- 90 10 -- Details A seed is planted on the target.

It steals some HP from the target every turn. Rock Climb 90 85 20 20 Details The user attacks the target by smashing into it with incredible force. Seed Bomb 80 15 -- Details The user slams a barrage of hard-shelled seeds down on the target from above. Spikes -- -- 20 -- Details The user lays a trap of spikes at the opposing team's feet. Stealth Rock -- -- 20 -- Details The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.

Worry Seed -- 10 -- Details A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. Giga Drain 75 10 -- A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.

Gravity -- -- 5 -- Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. Iron Defense -- -- 15 -- The user hardens its body's surface like iron, sharply raising its Defense stat. Iron Head 80 15 30 The user slams the target with its steel-hard head. Knock Off 65 25 -- The user slaps down the target's held item, preventing that item from being used in the battle.

Magnet Rise -- -- 10 -- The user levitates using electrically generated magnetism for five turns. Seed Bomb 80 15 -- The user slams a barrage of hard-shelled seeds down on the target from above.

Snore 50 15 30 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. Stealth Rock -- -- 20 -- The user lays a trap of levitating stones around the opponent's team. Worry Seed -- 10 -- A seed that causes worry is planted on the target. Attack Sp. By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent.

They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them. The user attacks the target by smashing into it with incredible force.

A physical attack in which the user charges and slams into the target with its whole body. The user stiffens all the muscles in its body to raise its Defense stat. The user continually rolls into the target over five turns.

A move that works differently for the Ghost type than for all other types. The target is raked with steel claws. Sharp spikes are shot at the target in rapid succession.



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